This skill hits for a ridiculous amount at level 7, being 150 magic damage + around 120-150 physical, on top of a blink strike, and the stun. The stun goes through Black King Bar, but not the damage.Skill has a 1.2 second cast time - you can be interrupted during this! It is also cancelled via line of sight - this can be very irritating during the night!.Spirit Breaker will move to the other side of the target seen from the point he cast it.It gives you a bit extra damage in the first couple of levels, what's nice, but not incredible. It was buffed recently, which isn't the largest buff. A well placed charge can easily stun every enemy hero, damage for 150 and also don't forget the stun on the main target. Charge Of Darkness hits all enemies passed through by Spirit Breaker with a greater bash, which at level 7 with max bash is around 150 physical damage, and a 1.6 second stun. Without this skill, his ult will be no better than Riki's blink strike and Charge Of Darkness will be almost useless.īoth Spirit Breaker's ultimate and his Charge have damage based on this skill. This is what creates all of Spirit Breaker's damage. Does not stack with Skull Basher or Abyssal Blade.This is special becuase it is possible to get extra damage crits if you bash and crit at the same time, but the 25%*17% is a very low chance. The bonus damage is added to spirit breaker's attack damage.Increases Spirit Breaker's movement speed by 15% for 3 seconds at all levels.It doesn't matter too much, and using the active to get a bit of extra damage is generally okay. For 14 seconds after that, however, you'll only have half of the original speed. ![]() This now has an active, giving you an extra burst of speed for 6 seconds. ![]() As this also increases your movement speed, it also increases your bash damage, and therefore all of your skill damage. this is INCREDIBLY good and makes it very hard for even heroes with blinks to escape you, raising most heroes movement speed to above 450. There is not much to comment about this ability, other than the fact it gives your whole team the movement speed bonus. 900 Radius is a very large area, and you can use this to save people in danger by following them at a distance to give them the movement speed bonus.This is an aura, and will give the buff to Allied units.To understand why, you have to look at the tooltip: You might think:"Why the hell would I not max charge first? It makes me run faster, makes the stun longer, etc." I thought to look at this skill first not because it's the first one of his skills, but it's the most important to look at. Does NOT provide True Sight on enemy unit, however the animation over the head of the target will still be there.Using Black King Bar right before you strike will ensure your charge doesn't get countered. Some items are usable during the charge without interrupting it.If the target dies, the charge is transferred to the nearest valid target.Spirit Breaker gains shared vision of the target for the duration.The charge stops if you click anywhere, or if you are disabled.Any unit you pass through (300 radius) will proc a Greater Bash of Spirit Breaker's current level, if Greater Bash has been learned.Allies of Spirit Breaker (and he himself) will see an animation over the head of the target. ![]() Spirit Breaker will run through units, trees, structures and terrain.Requires good farm to be useful, but other heroes are more useful with the farm.Ult can sometimes be a double-edged sword.Not the best teamfighter ever, especially if you mess up the charge.An escape mech, although not so reliable.To top things off, he starts with a ridiculous 65 average damage, what is much higher than most heroes and makes last hitting incredibly easy, especially since he even hits harder on creeps than heroes with Quelling Blades. He is durable in all sense of the word, starting with 5 armor, a ridiculous amount for a hero who starts with 701 hp without any items (which is incidentally the highest in the game). I like to compare his carrying ability to a Queen of Pain, but his ganking prowess is more akin to Nyx Assassin. Spirit Breaker is mainly a ganker, but can also carry somewhat. To first understand the hero, you of course need to understand what role he plays.
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